
Perpetua
PERPETUA is a Cyberpunk Roguelike Deckbuilder where you build your deck and equipaments. In a vertical metropolis where humanity has achieved eternal life, a new weapon capable of killing immortals throws the city into chaos. Climb through the city's Rings, face long-forgotten creatures, and decide the fate of the Tower. Are you willing to pay the price of immortality?
FEATURES
Test Your Luck
Challenge Cards have powerful effects, but they only trigger if your dice roll beats their Challenge Value.
Achieve the Perfect Body
Shape your build by equipping upgrades to different parts of your body, but be careful not to push yourself beyond the limit or face the consequences.
Dynamic Deckbuilding
Discover more than 60 cards to shape your deck throughout each run and create devastating synergies.
Boss
We’re planning updates to showcase some of the coolest bosses we’ve created. Right now, you can face Aracno, an enormous garbage collector that must be kept under control or it could tear everyone to pieces.
AVAILABLE CHARACTERS
- Play as Jonas Aliguieri, a police officer cloned to serve the Tower for eternity. His combat style is fast, aggressive, and focused on chaining attacks together.
- ???? Made me say it
VERSION CONTENT
- Around 30 minutes of gameplay.
- 1 playable characters, with unique archetypes and decks.
- 10+ enemy types and 1 Boss encounters.
NOTICES
- This is a Prototype! Be Kind or No!
- Feedback: Play the game, report bugs, and share your builds on our Discord: https://discord.gg/A85fCTZAxp
JOIN OUR PARTY
We desperately want to create a full Perpetua game, and we want you to be part of that challenge!
If you like what we're doing, here's how you can help!
* Download this prototype, test your abilities, leave us a comment.
* Come hang out with us on the Broken Tooth Discord!
* Join the Broken Tooth mailer!
* Spread the Perpetua gospel far and wide!
Our Discord: https://discord.gg/A85fCTZAxp
SOCIALS
Instagram: https://www.instagram.com/brokentoothstudios/
LinkedIn: https://www.linkedin.com/company/broken-tooth-studios
Tiktok:https://www.tiktok.com/@brokentoothstudios
Twitter/X: https://x.com/brokentoothstd
BlueSky: https://bsky.app/profile/brokentoothstudios.bsky.social
| Updated | 21 hours ago |
| Published | 19 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Broken Tooth Studios |
| Genre | Card Game |
| Made with | Unity |
| Tags | Cyberpunk, Deck Building, Indie, No AI, Roguelite, Singleplayer, Turn-based, Unity |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Links | Discord |
| Content | No generative AI was used |
Development log
- We are speeding up! Thanks to you.3 days ago
- Access granted. The prototype is live!11 days ago








Comments
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I loved the game! The design is really interesting, and the mechanics are really cool. I really enjoyed it the strategies and the way you organize the deck are really addictive. Congrats!!
Wow, huge thanks! We’ll keep improving it!
I really enjoyed the game; I found the dice-rolling mechanic very interesting—it really sets the game apart, especially with cards that grant attributes or trigger special effects upon passing a test. It encourages risk-taking and unique plays, adding a fresh touch to a genre with otherwise well-established conventions. The game balance seems good so far; I didn't run into any issues, aside from the "Paralysis" card—it’s quite powerful if you already have a luck bonus, as it scales aggressively against main bosses. Regarding mana, I wasn't sure if the cap was 3 and I simply recovered 3; it would be cool to have a reason to save energy for the next turn. Also, the cooldown triggers only if the value is strictly greater than the threshold, rather than greater-than-or-equal-to (>=); I’m not sure if that was intentional, but it might be worth reviewing or clarifying. Visually, the game looks great and distinct; I liked the theme and the aesthetic, which resembles a virtual tabletop RPG. I’d just suggest adding some visual feedback—like making sure a physical attack doesn't look like a projectile shot—and perhaps tweaking the UI regarding fonts and sizing.I really enjoyed the game; I found the dice-rolling mechanic very interesting—it really sets the game apart, especially with cards that grant attributes or trigger special effects upon passing a test. It encourages risk-taking and unique plays, adding a fresh touch to a genre with otherwise well-established conventions. The game balance seems good so far; I didn't run into any issues, aside from the "Paralysis" card—it’s quite powerful if you already have a luck bonus, as it scales aggressively against main bosses. Regarding mana, I wasn't sure if the cap was 3 and I simply recovered 3; it would be cool to have a reason to save energy for the next turn. Also, the cooldown triggers only if the value is strictly greater than the threshold, rather than greater-than-or-equal-to (>=); I’m not sure if that was intentional, but it might be worth reviewing or clarifying. Visually, the game looks great and distinct; I liked the theme and the aesthetic, which resembles a virtual tabletop RPG. I’d just suggest adding some visual feedback—like making sure a physical attack doesn't look like a projectile shot—and perhaps tweaking the UI regarding fonts and sizing.
Usei o tradutor kkk, um abração!
UOOOU, muito obrigado pelos comentários e pelas ideias! Estamos trabalhando para atualizar a versão semanalmente, e algumas das coisas que você pontuou já vão entrar no próximo ajuste.
Mas ainda temos muito a melhorar, e seu apoio vai ser muito foda!
It's really cool! I really liked it! it reminded me a lit of slay the spire and shroom and gloom while still being entirely it's own thing! It felt like with a bit of smoothening here and there, this could be one of the next big games!
Thanks for the kind words. We will continue to improve and polish it! next steps will be some visual effects and sound!
The card and character designs look great. The card reveal animation is also spot on. 🚀
Amazing! I really liked it
Wow. Thanks! We will update with more content next week!
great card game! is amazing!
Thanks, brooo! We’re developing it with lots of love and care. ❤️
Wow the webgl version worked surprisingly well on mobile. Great game!
Wooow! I tested it on a tablet and it worked well, but there are still some improvements to make and we will!